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ABOUT SONIC BLOOM

It's All About the Music

At Sonic Bloom, it is our mission to enable rich and emotionally impactful, music-driven experiences across all forms of interactive media. Today this means video games. Tomorrow this means The Metaverse.

Today

Music is an emotional driver and the film industry leverages this better than anyone. Our Koreographer technology helps game developers connect their gameplay directly to the emotional content of music, thereby enabling fully cinematic experiences for players.

Tomorrow

The metaverse presents new opportunities and new complications for developers and businesses interested in enhancing their virtual experiences with music. How are businesses going to broadcast music to visitors of their virtual storefronts across various metaverses? How will they ensure that they provide their users with the most dynamic and engaging experience possible? How is the music industry going to find and engage with new fans in virtual spaces? We are building our Koreo platform to help address these challenges.

And Always

We see music as a fundamental part of the human experience – a powerful force that helps us connect with and better understand each other. We strive to help others tap into music's potential to make engaging and meaningful experiences for everyone.


Our Current Products

Koreographer for Unity

Sonic Bloom released Koreographer to the Unity Asset Store in October 2015 to help game developers realize the potential of music in game design. Koreographer is used by game developers to map changes in music to dynamically trigger game interactions or environmental effects.

Koreographer Cinema

Koreographer Cinema is for medium and large game studios that need a custom integration to work with their game engine.

SONIC BLOOM's BARD™

Have you ever had trouble finding music for your podcast or video? Bard is the world’s most intelligent music search platform, allowing content creators to easily find and license available music for their media projects.


The Team

Sonic Bloom's founders are music video game development veterans. They have worked on titles including Guitar Hero, Rock Band, Lips, Dance Central, and The Black Eyed Peas Experience. Their first product, Koreographer, is a music integration tool that has helped thousands of game developers create engaging music-driven experiences. Their know-how and years of experience supporting developers drive their vision for music and interactivity in the coming metaverse.

ERIC ROBINSON

CO-FOUNDER - CTO

Game designer, programmer, audio engineer, and founder of Sonic Bloom. Eric has over 12 years developing music-based games and audio tools. He has worked for a diverse set of game developers including Tokyo-based iNiS, and Fire Hose Games.  Eric founded Sonic Bloom to focus on making musical games and game development tools to enhance the emotional impact of music in games and digital experiences. Eric holds a degree in computer science from Dartmouth College.

JUSTIN STANIZZI

CO-FOUNDER - COO

A start-up consultant, project manager and seasoned scrum master who has been working with technology startups for more than 7 years. Justin wears many hats including business development, marketing, and project management.  Justin co-founded Sonic Bloom to invite developers to create the sort of music games and experiences that he had hoped to play as a kid. Justin holds a BFA in Computer Graphics and Animation from the Savannah College of Art and Design.


Our Game