Hitstream is a 360, full-body, VR workout game for the Oculus Quest.
Viewing entries tagged
indie game
Octave is an open-world musical platformer game where the music you play interacts with the environment around you. As you start to play you find parts of you that help you play more music with the help of zany instruments. Once you find out what's happened to this world you've been flung into you're obliged to either save or destroy it.
You can download the game here: http://boxmountaingames.itch.io/octave
Created by:
Studio - The Box Mountain - @TheBoxMountain
Developer - Jacob Peltola - @jacobpeltola
Developer - Adam Roy - @AdamRoy8
New video as of April 2016!
In reBERth, you play Mel, a refugee seeking escape from her home planet as it falls to a planet destroying federation. Mel is the lone survivor of the attack, armed only with her ship, and an inherited ability to see the Background Energy of Reality: an energy that stems from the threads of the universe itself and manifests to those who can perceive it as music. Mel is on a path to discover the origin of the devastation that befell her homeworld and find her place in the universe.
reBERth is a musical, story driven, side-scrolling shooter led by a small team of former developers and artists from Harmonix (Guitar Hero and Rock Band), iNiS (Elite Beat Agents and LIPS), and Fire Hose Games (co-developers of Rock Band Blitz). With them is composer Larry Hong, a student at Berklee College of Music, and Evan Quinlan, an accomplished software developer. Together, with the help of Sonic Bloom’s Koreographer tech, they are building their vision of a truly interactive musical experience: a game where the music actively drives the game, and the game changes the music.
Website: www.reberth.com
Game Twitter: @reberthgame
Composer Twitter: @hey_lune
Artist Twitter: @artofjacques
Engineer Twitter: @evanquinlan
PANORAMICAL is an interactive multiverse of musical landscapes.
Developed by Panoramical and published by Finji and Polytron
"Koreographer was really helpful during a key moment of production when we needed an out-of-the-box solution. It made the process of synchronizing things actually fun to do so we could just focus on making things twitch, nod and shine to the beat. It felt so good!" - Fernando Ramallo
A music-based, story-driven game that tells of an ill-fated diver and a young girl chasing a butterfly.
It was made in 7 days for the Music Video(game) Jam, a game jam that challenged participants to choose from several pre-selected songs and make a game that uses ONLY that song as its audio and also ends when the song ends.
Play it here with Unity webplayer.
Made by Megan Turner, Elise Smorczewski, and Ian Burnette.